I’ve been cleaning out my hard drive lately and when doing so I tend to come across folders upon folders of old pictures. Recently, one in particular caught my eye. It was titled Comic Con 2010. During SDCC that year a new game developer had emerged with

some big name talent and they were about to reveal their first game. It was an epic RPG known as Kingdoms of Amalur: Reckoning and the company was 38 Studios.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); I

sat in the very front row

for the reveal and looked on with wide eyed wonder as Todd McFarlane, Ken [[link]] Rolston, R.A. Salvatore and Curt Schilling introduced us to the world of Amalur as only these giants of their respective fields could. In fact, I filmed the entire thing.
Looking back it’s easy to see why so many people got so excited about Reckoning and 38 Studios. As I file through the pictures from SDCC and the piles of swag I had signed by McFarlane and Schilling, I can’t help but wonder where it all went wrong
https://kotaku.com/curt-schillings-50-million-is-gone-along-with-the-res-5920520 Reckoning came out earlier this year and it was not only good, it was great. It [[link]] reviewed well, it seemingly sold [[link]] well, but apparently it wasn’t enough.
I can’t pretend that I’ll ever know what truly went wrong at 38 Studios and I’ve certainly no idea who’s to blame. What I do know is that on that sunny San Diego day back in 2010 – four giants of industry set out to succeed blissfully and instead failed magnificently. Do you remember when this famous baseball player had a promising career in game development? I do. But I suspect that soon it’ll all be lost to the pages of the internet and buried within folders labeled Comic Con 2010.
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